starsector ship editor. It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. starsector ship editor

 
 It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSDstarsector ship editor  - Interception Gun:

Re: Trylobot's ship editor (2. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. json file to improve your game experience. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. It dictates the weapons, the amount of vents, capacitors and hullmods. ago. ) Logged. One thing is, some blueprints are known by default, like venture, kite etc. h4xxor • 4 yr. CARGO SHIP ANALYSIS: In 0. +1 burn at the cost of ~30% (reduced to ~15% with skills) increased fuel is bad. e. addMothballedShip(FleetMemberType. Go to starsector r/starsector. Hopefully this helps someone. 0. 1a] STARSECTOR Ship&Weapon Editor (v2. Put it in the mods folder and make sure it's tagged in Starsector's launcher. That, and I rather like the idea of echelons of squarish angle. In the weapon groups editor you can choose which groups start the battle on autofire. This tool is provided as is, without any warranty of any kind. The AI really hates having lower range than its opponent, hence why Integrated Targeting Unit is recommended for most ships - even a 10% boost for frigates can make a noticeable difference. If you have Nexerelin installed, want to start the game with a Ziggurat, and don't mind a bit of modding, the simplest way is to go into the folder: StarsectormodsNexerelindataconfigexerelinFactionConfig. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. csv. any unidentified contact can be approached with caution (AKA Go dark). New Factions (these add new factions to the game): Hazard Mining Incorporated: it's very well done and adds a ton of new content that doesn't break anything. This is inherently a tactical game. Quicksilver-class: increased OP amount to 230 from 200. I've edited it with excel loads of times, never had any problems, so you might want to try that. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. 1). High-ork-boi • 1 yr. Trying to play around with the Ship Editor, and every time I load my test ships data it closes anyone know the reason or cause? LoggedBusiness, Economics, and Finance. This is installed just like any regular mod. Starsector has a very robust ship design system that allows you to make very. The . Best. With our comprehensive installation and usage guide, you'll be able to install and use [0. 8 billion space colonists. These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . one that contains a sorted list of all the ships in vanilla; one that contains a sorted list of all the ships added by mods filtered on a per-mod basis; one that allows custom searches through editing a CSV file; one that provides a list of variants with common issues; No more relying on modders creating a showcase mission for you! Other Features:Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. costs and shields over armor. Starsector > Mods > Modding Resources >. Re: Creating new ship designs. They can be scuttled for the same resources as a more expensive frigate. 95. 7. 1a) A Guide to (AI-Friendly) Ship Loadouts. It allows you to requisition any ship or weapon in you blueprints at a (I think) 300% mark up. New patch is the perfect time to drop in, welcome to the community. Examples of said programs are Trylobot's Ship Editor or Redbull's Online Editor. Adding something to a package does not exclude it from dropping as a single blueprint if it also has the rare_bp tag. png file to change skins, but there are no skins for the ships out there. IMO I wouldn't try to balance these around cost as money is effectively a non-issue once you get out of the mid game. 4b instead of v2. Say a weapon is located at (35,10) with an angle of 90. From personal experience, it tends to be near the core worlds. [0. 2D RPG/Trade/Fleet Combat Game. I will give you the list of imo best weapons in Starsector. got the files but i am having the same problem as killvanya. Hopefully this helps someone. Bit harder than low tech but in a different way. csv to [remnant_hangar1] 165672 [Thread-4] ERROR com. ago. Use an Astral or an XIV Legion, not a base Legion. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. Balance may be a little off, so feedback is appreciated. Starsector > Mods > [0. battlecruisers contributing more than frigates) I think there’s a total of like 400 deployment points for every battle, allocated between both fleets. csv. json file in your mod's root folder. 1. Find a damaged frig, go to system, then get sierra. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Blueprint packages are defined within special_items. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. Global Moderator; Admiral; Posts: 1170; Re: STARSECTOR Ship&Weapon Editor (v2. ED Shipyards has the Wurgandal (you might also find the Newfoundland interesting). If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the . ship File OverviewA ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. CryptoImperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. That ship is the good old Atlas freighter, though it needs a bit of work. Then use those pieces to cut and paste until you have a ship. Cargo/Fuel efficiency. the Quacken: for the automated ship instalation center image. III, at less than 1/3rd the cost. Starting armament of 1x Pulse Laser, 2x Swarmer SRM Launcher, 1x Ion Cannon, 2x PD Laser. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game. ago. If you preorder now, you pay $15 – 25% off the final price. Those no longer appear in random fleets. 7. 4. Best. I tried, doesn't work. (0. 0. Starsector. It must be for a Starsector mod, that mod must have a similarly permissive license, and I am credited. This is adapted from Trylobot's Starsector Editor with his permission. 1. The other way would be making a ship skin variant Starsector\starsector-core\data\hulls\skins, copying the hammerhead_d. 0Main FeaturesProvides four out of campaign missions (accessible in the title screen):one that contains a sorted list of all the ships in vanillaone that…. 0. 7. Every mod will need a Mod_Info. Re: [0. • 1 yr. 1. Sunder is my favorite. If you want the system to modify your ship's stats, you'll want to put a "statsScript":"<class>" in the . MODIFIED: Achernar Bomber uses the mod's Sagittarius MRM than the Atropos. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. If a ship can be fit for the AI though, I made the fit for the AI. ago. 95, this is still the case however the gap has been mitigated somewhat, the buffalo with it's. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among. 0 5/10/23. You'll likely sufer losses against larger fleets where there is less of a numbers disparity between you and enemies. - Tweaked ship destruction effects for ship pieces to avoid fx spam - Updated even more sprites Version 1. If the user presses a button, then a new weapon slot will be created at (35,-10) with an angle of -90. The remaining military ships are 2 Sunders with integrated targeting cores, Tachyon lances and graviton beams. I try to keep my fleet deployment cost below 400, unless I have redundant. The Brawler's still a ship without a role to play. EDIT: Opps, needs hot fix a bug 3. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. 9. json. Community content is available under CC-BY-SA unless otherwise noted. If a ship can be fit for the AI though, I made the fit for the AI. Several-Eagle4141 • 9 mo. 2. one that allows custom searches through editing a CSV file. 6 - Extra flavor for ships, crew, and NPCs « 1 2 3. Seeker - Unidentified Contact: closest I've found to starsector alien ships. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. 9. Starsector has problems during combat. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. Changed degenerate portrait pack's version. Portrait packs do not care about the version so just edit the mod_info. Re: Trylobot's ship editor (2. 5 - Extra flavor for ships, crew, and NPCs. 0. The documentation for mod_info. 0. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. ship file that is being added to the vanilla one. Vigozann • 2 yr. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. Fury is D tier, Champion is C tier. 96a) Ship Catalogue / Variant Designer. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. Greetings, Human. Salvage Gantry (the mod) isnt actually modular, meaning you cant slap it on the Venture and thus should bring Salvage Rigs (the ships). It took about a week, of 90 mins a day for me to make my dream ship and that was both making the ship in GIMP & learning the ship editor. One of the best parts of . Capturing these can be useful to tip the ECM rating balance in the. It falls closest to the genres of 4X strategy and RTS; but, neither of them are really representative of the game’s scope and possibilities. The Missing ships mod adds a few very large ships. Then you can increase those s. Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. e. 9. r/starsector • Salvage Rig should give bonus to repair speed and/or reduce cost of repairs plus in space refit reductionEnjoy endless possibilities for customization with Starsector mods, expansions, and more. (you will gain the relevant hullmods and skills when you visit a market) combat robots are now valid for invasions with nexerlin (yay) thank you: Capesh: the editor for making my mod at least readable. The real use of drovers is to kill enough of the enemy ships to cleanly disengage if the fight is too hard. You have the Ragnarok from missing ships, a refitted sporeship from path. Ordinance Points. (0. Elevate your Starsector gameplay with the [0. It is. api. (Starsector > Mods > Modding > [0. Its hard to keep track of all the different guns and missiles etc. e. High tech favors energy weapons, high mait. The sensor jammer increases its side's ECM rating by 5%, also +20 DP. 9. As you can see in the ship editor, a significant proportion of its weapons (one large and a medium) are actually directed rearward, with arcs wide enough that they can be used while broadsiding. Remember, supplies are the lifeblood of any fleet. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. Special Thanks: Nia, DR, Luzaitis, and many other Unofficial Starsector Discord fine folks Additional Thanks: Trylobot and Deathfly for the invaluable ship and weapon editor, LazyLib and MagicLib for making life easier, and ofcourse Fractal Softworks for creating an excellent game October 3, 2022. . In. Starsector is a very freeform space game. Preset limits on ports dependant on what ship. You need to include a mod_info. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. csv entry for the ship, with its stats (speed, OP, flux, etc)Fighters are small craft that are launched from carrier capable ships. II. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. In iron mode, you can't quit without saving or load a save while still in the game. it also makes [redacted] farming way more fun as i don't have to fly back and forth all the time because of full cargo holds. Not because of compability (the game will show a warning when you try to load an already saved. 95 is finding a few of the new toys and figuring out how to build a single ship around them. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Starsector ship tier list (October 2023) The Starsector universe is brimming with excitement and adventure. The skill tree is very similar to the previous tree. 3-No shades because they can't cloak while using their ability. New ships: Eradicator-class Fast Cruiser, Manticore-class Destroyer, Vanguard-class. After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. 0. In the lore, one of these babies destroyed a whole planet by ramming, which is an accurate representation of what they do on the battlefield. Logged. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Goal: for Realistic Combat to run and work well with all other mods. Hardened subsystem is also a must have hull mod for it keeps your ship fighting at peak performance for a much longer time. • Mobile Armour from the anime also included. 4. Edit This page is for modding and specifically modding carriers. Change the numbers at the end of the lines to what you want. Quicksilver-class: increased OP amount to 230 from 200. Now all I have to do is figure out why I can't get them to spawn in. Any help would be appreciated :) There is an excel file that holds all the numbers, off the top of my head it’s in the hulls folder, I’m not at my PC right now. I understood "most expensive ship" as in DP cost, not credits. 95. created a new . json file. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. 0-alpha-5 - Hot fix a bug that will remove the weapon slot angle if it equal to 0 So, I present to you, Starfarer Hull Editor - it's a Windows based program written in C# that is (hopefully) quite intuitive and easy to use. Re: Ship Build Compendium (Vanilla) [0. It is not affected by what ship it is (i. Please be aware there is a difference between Carriers & Combat Carriers. Ship: saves coversColor Easiest is to copy the mule ship file from the hulls folder in a new mod directory and then mess with it using the editor. I will go troug. Ship/Weapons pack: adds new ships and weapons that aren't too wacky. Login with username. II or an Atlas Mk. More experience and new update StarSector 0. maxtruong-902 • 1 yr. Served in Neutrino corporation as a long-term services and supports staff. I modeled it in SolidWorks and used its Visualize to render it. No. Or used in a suicide run distraction to slow down a superior force. Terringzean, Large battleship with an imposing presence, primarily used by the Hegemony. If you run Oxes, you can outrun anything. That way you can easily turn it on and off again. Azrael9986 • 4 yr. its cool =) Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. 0-alpha-11) The only thing that stops this from working on 0. For getting the carrier you can just sacrifice 1 battleship and 1-2 destroyers/frigates. - Interception Gun: . Some code refactors, mostly to account for LunaLib changes; v4. If the user presses a button, then a new weapon slot will be created at (35,-10) with an angle of -90. I believe I was fretting about the back of the ship, those engine pods and such. Individual modules are. 1. 1a patch. In vanilla Starsector, the max deployment width at the start of combat is 240. [Starsector Mods] [0. g. Any mod ship having beyond that fighter bay count would be considered overmodded and the mod will be providing more power than it should, so it'll just ban you from using. Ship Catalogue / Variant Editor (SCVE) v1. 9. It is highly recommended to use a spreadsheet application to open or edit CSV files for Starsector rather than a text editor. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. It is highly recommended to use a spreadsheet application to open or edit CSV files for Starsector rather than a text editor. When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. edit: Fixed it, collisionradius was set to 0 o. Obviously, you want one without D-mods - anything that affects speed, cargo space and sensor profile is a bit nope. The Wolf-class is a sleek and deadly combat frigate with middling logistical stats. ago. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 0. Mods. 0. *you can change the ship. This page details fighter mechanics and how to use them. 1. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. csv entry contain all of the information directly about a ship. So, here's my favorite Wolf:. 12) This is stated as 'the process of finding the best solution among all feasible soltuions', but 'best' is clearly defined as minimizing a cost function (a function which takes a possible solution and returns how good the solution is numerically). You might also want to make a backup copy just in case. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. 2a] Version Checker v1. Some people among modders use Macs to do their modding, and as the ship editor only works on Windows it can't be used. this also means you can add the. Besides that, Doom works great at killing aspects with mine strike. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. 25. Lasher is able to mount 5 dual machineguns in overlapping arcs for 1040 dps, (2080 dps against shields, 520 against armor). The Ship/Weapon Pack has some cool but balanced ships. 4) Fractal Softworks Forum September 11, 2023, 06:25:24 PM Welcome, Guest; Please login or register. 53a) - added support for CUSTOM engines; press T while in Engines modeDoom is another great Player-controlled ship and also ranks as worth its weight in deployment points. V0. GreenGhost95 • 1 yr. fs. Easiest to reproduce is to install latest, and try to upgrade. No, I did want to see the pool the AI draws from and the variant editor works for that, but is absolutely awful compared to the old per-ship list that was replaced by autofit. I finished the entire Academia quest line and I'm only level 6. You're less likely to take damage and lose ships, but you can get swarmed easily and lose a. Dev mode can be activated by editing settings. Guide att Reddit Mod Organiser for StarSector Formerly known as Starsector Mod Manager Features: Mod installation from archives and existing mod folders. Shame there isn't a mod that allows that. When fully released, it will contain a significant number of handmade quests. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. Nothing too game-breaking in there. St. Think of this file as containing the options that you could select in the refit screen for your ship in the game. There's a hullmod called "Surveying Equipment", reducing the material costs of planet surveys by an amount that depends on the ship size it's installed on. 96. 0-alpha-7) Fixed an issue that cause press Tab or Enter key while in text editing mode insert unintended or. Though there’s no universally accepted tier list, the passionate player community engages in lively discussions. 5) Works wonderfully, many thanks! One thing I might suggest for weapon slots (and in the future, engine slots) is having the ability to mirror them. 25. Stay Connected with Werit: editing Hey guys. Long Summary. The above was achieved with nothing but the actual game, and MS paint. Starship Legends 2. Special Thanks: Nia, DR, Luzaitis, and many other Unofficial Starsector Discord fine folks Additional Thanks: Trylobot and Deathfly for the invaluable ship and weapon editor, LazyLib and MagicLib for making life easier, and ofcourse Fractal Softworks for creating an excellent gameOctober 3, 2022. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. Community content is available under CC-BY-SA unless otherwise noted. Yes, to change the slot type, press W for weapon slots, hover the cursor over the slot, then press T to change its details. Prior scans showed nothing. 95a. - Fixed a CSV file decoding issue, which cause single quotation mark and line-breaker-in-comment result unintended phrasing. Changelog: 1. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Allowed Ace core to be installed on ships using Converted Hangar Added several variants that may be spawned by vanilla factions, including converted-ace hangars (low chance) Lowered FCO carrier spawn chance 2021/5/27 v1. Re: Trylobot's ship editor (2. (0. Dual machinegun is one of the highest dps (208 dps) and flux efficient (0. But Wine does work, so I made a Wineskin version, for people to use as they either: 1) Don't know how to do it themselves. Very safe to add. as said, the numbers keep on changing =P Ship Catalogue / Variant Editor (SCVE) v1. Tiers. Skill build is 0-9-5-1 or 0-9-6-0. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. close. If you put modded ships in there, you need to add their ship ids to the whitelist. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. 0Main. Main Features. 3. ship file. . An upgrade to Militarized Subsystems can be helpful for burn level and sensor profile. I believe the ship editor is for editing. Then I load up the game and check the codex only to be disappointed yet again. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)A mod to bring Battlefleet Gothic to StarSector. videogame_asset My games. Starsector has a very robust ship design system that allows you to make very. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. It was then at commented and written by Ayomide. The high flux capacity should be utilized to defend itself as it cannot. ago. Starfarer Ship and Data Editor, for Modders. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. 0 alpha-9 - Compatible to StarSector 0. ago. made this mod compatible with mods that change the AI ships skill. - Prism's Ship Market heavily nerfed as an industry all around. Your mod has created a new shepherd. Since the ship editor is a great (and the only) tool for StarSector ship modding. impl. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. 10. You could also use the Console Commands mod. Nothing too game-breaking in there. 0. Not talking smack about either game. although this isn’t an absolute representation it more or less outlines each tech tier. It is highly recommended to use the third party GUI Ship Editor tool to create a .